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Inverse Kinematic (IK) Rigged Character

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Inverse Kinematic (IK) Rigged Character 3D Model Screenshot / Render

This is a fairly realistic character rigged using IK solvers for the arms, hands and feet.



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2 Responses to “Inverse Kinematic (IK) Rigged Character”
  1. megagulper says:

    Hello,
    I was just wondering how I could change the colors of this character? BTW it’s a good character.
    Thanks

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  2. Irwan Karim says:

    I Will use it for my research…thank you for the creator 🙂

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